Asset Types¶
3D Models: Pre-rendered three-dimensional representations of objects, characters, and environments.
Materials: Descriptive properties defining the visual and physical characteristics of a surface.
- Materials: Physically Based Rendering materials for realistic appearance.
- Blender Materials: Procedural Materials specifically designed for the Blender software.
Textures: Image-based data applied to a surface to enhance detail and realism.
Decals: Graphical elements applied as overlays or stickers on a surface.
Geometry Nodes: Procedural systems for generating complex geometric structures specifically designed for the Blender software.