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Asset Types

3D Models: Pre-rendered three-dimensional representations of objects, characters, and environments.

Materials: Descriptive properties defining the visual and physical characteristics of a surface.

  • Materials: Physically Based Rendering materials for realistic appearance.
  • Blender Materials: Procedural Materials specifically designed for the Blender software.

Textures: Image-based data applied to a surface to enhance detail and realism.

Decals: Graphical elements applied as overlays or stickers on a surface.

Geometry Nodes: Procedural systems for generating complex geometric structures specifically designed for the Blender software.